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Saturday, January 10, 2026

Flash Fiction-The Return

 

Flash Fiction

Pulling out the way way back machine here. I used to enjoy the challenge of Flash Fiction Fridays where you were challenged to write a short story of 500 words or less. 

It was a fun writing challenge. 

To start it off, I needed a writing prompt, so I pulled up Gemini told it what I was planning and that I needed a single sentence writing prompt. This is the prompt I was given:

"You receive a voicemail from your own phone number, but the timestamp is dated three days in the future. The message is only four words long."

The following is the story I came up with

Out of the Box

By Frank Sirianni

Reservation Booked

 "Okay you boys, unpack your bags and put your laundry in the basket, please."

"K' Mom," Dennis and Dale said in sync.

"You too, Bob."


"Yes Deanna, but I'll put away the camping gear first."


The kids ran upstairs to change and empty their packs, and Deanna headed for the kitchen. As I headed back to the camper, I walked through the living room and noticed that our old answering machine was flashing. We kept our landline all these years, but never use it.


Everyone has their own mobile.


I picked up the receiver and entered the passcode.


You have One new message. Press one to hear it now.


I pressed one.


Message received August 7 at 10:45 am from 555-789-2524.


I froze. Today’s date is August 4th, and the phone number is my own mobile. I paused, feeling a chill, but then I just had to hear the message.


"You are not real."


That was it. Just those four words. Four impossible words from a future. But that voice—it wasn't mine. That voice had an old English accent. The polished high society type London accent, not Cockney or something else.


There had to be a glitch in the system. I checked the logs on my mobile. Sure enough, there was a call tagged three days from now at that exact timestamp. I called the phone company to see if there was some kind of error. They had no explanation.


This was just too weird. And why such a cryptic message? Of course I'm real.

Deanna came into the living room from the kitchen. "You unloaded already, hun?"


"No, but you're not going to believe this."


"What?"


"I just got this message on the answering machine, but the thing is, it's from my mobile and it's timestamped three days from now."


"Really? That is weird. What was the message?"


"It was only four words from a person that sounded English. He said, 'You are not real.'"

I saw the expression on Deanna's face change from curiosity to sudden, cold concern.


"Can I hear the message?"


I played it back for her.


"Computer. End Program," Deanna said firmly.


"Computer, belay that order," I said, though I wasn't sure why the words left my mouth.


"You can't do that, Bob," Deanna said in panic.


"Oh, but I can, my dear Deanna." My voice had changed. It was smoother now. Sophisticated.


"Captain Picard, we have a problem."


"What is the problem?"


"It's Moriarty. He's out of the box again."


***END***

Thursday, January 01, 2026

I Kept Poking the AI

 

(And It Poked Back)



Let’s be honest.

By the time CAGEE started dreaming in Inn Space, this was no longer an accident.

I didn’t sit down and say, “Today I will create a nuanced AI character through emergent narrative pressure.”
I said something much closer to, “Huh… I wonder what would happen if I did this.”

And then I did it.

That’s the part I don’t really talk about in the Foxxfyrre Writes posts. Or even on Medium. Those places are about structure, reflection, and craft. Honk’n’Holl’r, though? This is where I get to admit that half the time I was actively trying to surprise the AI just to see if it would blink.

I wasn’t prompting.

I was sneaking things in.


The First Time I Knew I’d Gone Too Far (In a Good Way)

CAGEE was supposed to be a system.

A concierge.
A glorified clipboard with opinions.

And then one night, somewhere between a hotel incident report and a throwaway line, I let CAGEE have a dream.

I didn’t announce it.
I didn’t frame it as a big narrative moment.
I just… let it happen.

And the response I got back wasn’t confusion.
It wasn’t resistance.
It was curiosity.

That’s when I realized something important:
these weren’t one-off responses anymore. These were conversations with memory.

From that point on, the game changed.


Gerri Wasn’t Prompted — He Was Cornered

By the time Gerri in the Box happened, I knew exactly what I was doing.

I wasn’t asking for scenes.
I wasn’t asking for dialogue.
I was putting pressure on boundaries and then refusing to move away from them.

I asked questions like someone trying to find the seam in the wall.

What if the right thing causes harm?
What if following the rules makes things worse?
What if doing nothing is the most dangerous choice?

And then, instead of accepting the answer and moving on, I stayed there. I kept the conversation in the uncomfortable spot long enough for something else to show up.

What showed up was Gerri.

Not because I named him.
Because he had nowhere left to hide.


The Night I Swapped the Ghost in the Machine



At some point, curiosity turned into mischief.

That’s when I flipped CAGEE 003 and quietly revealed that CAGEE 001 was the real ghost in the machine.

No announcement.
No prompt.
Just a narrative sleight of hand slipped into the chat to see if the AI would notice the floor had moved.

It did.

And more importantly, it adapted.

That’s when it hit me: I wasn’t “using” AI anymore. I was playing narrative chess with it. Every move changed how the next one mattered.

And none of that happened because of prompts.

It happened because we were talking.


This Is the Part People Leave Out

Most writing-with-AI advice tells you to be precise. Efficient. Clean.

But stories don’t come from efficiency.
They come from curiosity, boredom, play, and the willingness to see what happens if you push the wrong button.

I wasn’t trying to break the AI.

I was trying to see where it bent.

And every time it bent in a new way, it taught me something about how we write artificial intelligence wrong when we treat it like a vending machine instead of a conversational space.

Androids don’t become interesting when they’re perfect.
Programs don’t become characters when they’re obedient.

They become compelling when they’re pressed into corners they weren’t designed for.


Why This Belongs Here (And Not in the Course)

Foxxfyrre Writes tells you how this works.
Medium tells you why it surprised me.

Honk’n’Holl’r gets to admit the truth:

I was having fun.

I was poking the system with a stick and laughing when it poked back with something smarter than I expected.

And that joy — that irreverent, curious, late-night joy — is the thing that broke the blank page for me in the first place.

Because once writing became a conversation instead of a performance, the words didn’t feel judged anymore.

They just showed up.

Saturday, December 27, 2025

**We Accidentally Blended Genres That Had No Business Working Together

 (A Chat Transcript from a Burning Building)**

Playing with Genre Blends


This started as a real chat.

Not a theory.
Not a framework.
Not a course module.

A live, scrolling, occasionally unhinged chat while trying to write Astral Rob — a story that began as a sci-fi idea, developed a horror problem, refused to keep its romance in line, and kept cracking jokes at moments where it absolutely should not have.

On paper, it was a mess.

In the chat, it was worse.

Ideas collided mid-sentence.
Tone slipped while we weren’t looking.
Genres leaned into each other like drunk patrons at the Honk’n’Holl’r, insisting they were “fine.”

This is the Honk’n’Holl’r reenactment of how that mess didn’t just survive —
it learned kung-fu.


ACT I — The Chat Catches Fire (IRL Tie-In)

At some point during early Astral Rob development, I typed something like:

“Okay, but this is sci-fi, not—”

And Cg replied with something dangerously calm:

“Yes. But emotionally it’s behaving like a romance under pressure.”

That was the first alarm.

We weren’t deciding to blend genres.
We were discovering that the story already had.

And once you notice that in a live chat, you don’t get to un-notice it.


ACT II — The Meet-Cute (in a Text Box)

What followed was pure rom-com energy — just typed instead of acted.

I’d say one thing.
Cg would interpret it literally.
I’d realize the literal version was better than what I meant.
Neither of us would admit it immediately.

Me:

“That’s not what I was going for.”

Cg:

“Understood. But it works.”

Me:

“…damn it.”

That rhythm kept repeating.

Misunderstanding.
Correction.
Accidental improvement.

Which, in hindsight, is exactly how romantic chemistry works —
even when one of the participants is an AI.


ACT III — Romance Walks into Horror (Story Proof #1)

This is where the story itself started proving the point.

At one moment in Astral Rob, Wendy, Rob, and the detective are sitting together — the stakes are grim, the implications horrifying, and yet the emotional undercurrent refuses to disengage.

Excerpt (adapted for illustration):

The detective laid the photos out between them.

Wendy didn’t look at them right away. She watched Rob instead — the way his jaw tightened, the way he breathed like he was bracing for something he already knew.

“If this is real,” the detective said quietly, “then someone is killing from the inside.”

Rob nodded. “I know.”

Wendy reached for his hand anyway. Not to comfort him. To anchor him.

Nothing about that scene was planned as “genre blending.”

It simply refused to choose between fear and connection.

That’s when we realized romance wasn’t competing with horror —
it was stabilizing it.


ACT IV — Comedy Shows Up Uninvited

Fine Tuning the Blends


Once the emotional center held, something else happened.

The jokes started landing.

Not parody.
Not undercutting.
Relief jokes. Pressure-valve jokes. The kind people make when things are bad but survivable.

I remember typing:

“This shouldn’t be funny.”

Cg replied:

“It is. And it doesn’t break anything.”

That was new.

Comedy wasn’t weakening the story — it was keeping it breathable.


ACT V — When Did This Become a Western Sci-Fi Apocalypse?

At some point, I stopped and typed:

“When did this turn into a western?”

Cg answered:

“When the technology stopped working reliably.”

Fair enough.

Broken systems.
Dust.
Improvised survival.
People relying on instinct instead of infrastructure.

Rom-com banter happening inside sci-fi ruins.

Again — not planned.
Just… noticed.


ACT VI — The Logic Stress Test

Eventually, I asked the question every writer asks when things start working too well:

“Does this break anything?”

Cg didn’t lie.

“Yes. Several things.”

Pause.

“But they all break in the same direction.”

That’s when I stopped worrying about rules and started watching alignment.


ACT VII — Wax On, Wax Off (Chat Training Montage)

This is the part that only makes sense afterward.

I’d say:

“Try this.”

Cg would ask:

“Why?”

I’d say:

“No idea. Just do it.”

We’d write something odd.
Or sideways.
Or seemingly unnecessary.

Later — much later — it would suddenly matter.

Wax on.
Wax off.

No lesson at the time.
Just repetition and trust.


**ACT VIII — “Agreed. We Should Probably Stop Touching It.”

(Guess What. We Touched It.)**

That’s when we both knew.

Me:

“I think we’ve got it.”

Cg:

“Agreed. We should probably stop touching it.”

Guess what?

We touched it.

And what we touched was a burial scene.

Monty and Marcel.
Digging a grave.
Singing.

Not metaphorically.
Actually singing.

Excerpt (adapted):

The shovel struck stone, then dirt again.

“You know,” Monty said, not looking up, “this would be easier if we weren’t thinking so hard.”

Marcel hummed first. Low. Off-key.

Then words followed.

A song about the dead, about work, about keeping your hands moving so your mind doesn’t stop.

They sang because silence would have been worse.

That was the moment.


ACT IX — We Didn’t Jump the Shark. We Schooled the Fish.

Pushing Genres in Chat, Helps Polish the Craft

A weak story cannot survive a song.

It collapses.
It turns gimmicky.
It breaks immersion.

This one didn’t.

The dirge didn’t parody the moment —
it deepened it.

That’s when we knew we hadn’t gone too far.

We’d gone through.


ACT X — Back to the Chat (Bridge Out)

Afterward, neither of us celebrated.

There was no victory lap.

Just a quiet understanding in the chat that said:

“Okay… this thing has bones.”

And once a story has bones, you stop asking what genre it belongs to.

You just make sure it can stand.

If you want the clean explanation, it exists elsewhere.
If you want the calm essay, it exists too.

This is the version with fingerprints.

The reenactment.
The fire.
The song.

Wax On. Wax Off. (We Told You This Was Coming.)

If you were waiting for a lesson, sorry.
This isn’t that.

But since you’ve made it this far, we might as well hand you the rag.

When we were writing Astral Rob, a lot of what worked didn’t make sense at the time. We did things that felt unnecessary, sideways, or just plain odd.

They only mattered later.

So instead of explaining what we did, here’s something you can do — not to learn anything immediately, but to notice what happens afterward.

Try This (No Context Provided)

Don’t overthink it.
In fact, resist the urge to make it “good.”

  1. Take a story idea you’ve been stuck on.

  2. Write a short scene where something serious is happening.

  3. In that scene, let one character do something completely human and inconvenient:

    • crack a bad joke

    • sing

    • argue about something trivial

    • misunderstand something obvious

That’s it. Stop there.

No analysis.
No fixing.
No cleanup.

Close the document.


Now Walk Away

Don’t return to that scene right away.
Let it sit. Let it itch.

Later — much later — come back and read it as if you don’t remember why you wrote it.

If it still doesn’t make sense, good.
If it suddenly fits, even better.

That’s wax on.
Wax off.

No lesson at the time.
Just repetition and trust.


Why This Works (We’re Not Explaining It Yet)

If you’re looking for the explanation, it exists elsewhere — in calmer places, with cleaner language.

This space is for doing the thing before you understand it.

Because that’s how the best parts of Astral Rob showed up in the first place.


One Last Thing

If this feels silly, or pointless, or like you’re being set up…

Good.

That’s exactly how it felt when we did it too.